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So-mi An
So-mi An
3D Artist / Surfacing Artist
Toronto, Canada

Summary

I am a 3D Artist, Surfacing Artist, and Metalsmith with a diverse background in Metalworks and Jewelry, graduating from Kookmin University, Korea. Furthering my skills, I completed a 3D Animation course at Centennial College, Toronto, Canada.

My art journey in Canada includes being a Sculptor at Maydwell Mascots Inc. (2020-2022), a Surfacing Artist at SDFX (Company 3) (2022-2023), a Surfacing Artist at Guru Studio 2023.

Balancing digital artistry with hand drawing and metalwork, I bring a unique perspective to the creation of 3D worlds with details. Passionate about learning and contributing to the artistic landscape, I am excited to bring my vision and skills to new opportunities in this dynamic field.

Skills

Digital Painting3D Animation3D ModelingEnvironment ModelingTexturingPaintingCharacter AnimationDrawingSurfacingSilversmithing

Software proficiency

Maya
Maya
Arnold
Arnold
Redshift
Redshift
ZBrush
ZBrush
Mari
Mari
Substance 3D Painter
Substance 3D Painter
Illustrator
Illustrator
Photoshop
Photoshop
After Effects
After Effects
CLIP STUDIO PAINT
CLIP STUDIO PAINT
Procreate
Procreate

Reel

Productions

    • TV Production
      Paw Patrol 11
    • Year
      2024
    • Role
      Surfacing Artist
    • Company
      Guru Studio
    • TV Production
      Charlotte's Web
    • Year
      2024
    • Role
      Surfacing Artist
    • Company
      Guru Studio
    • TV Production
      What If? Season 2
    • Year
      2023
    • Role
      Surfacing Artist
    • Company
      Company 3 Animation
    • Mobile Game
      FREE FIRE
    • Year
      2023
    • Role
      Surfacing Artist
    • Company
      Company 3 Animation

Experience

  • Surfacing Artist at Guru
    Toronto
    January 2023 - December 2023

    - Worked as Surfacer for Charlotte's Web and Paw Patrol 11

    - Created PBR textures and Look Dev for the Environment and Interior assets for Charlette's Web (Barn & Pen for animals, Zuckerman's House Exterior, Fairground Tents, Various Quilts, Junkyard assets, Zuckerman's Hallway, Arable's Kitchen and Living Room etc.)

    - Created PBR textures and Look Dev for props and rendered with Redshift in USD pipeline for Paw Patrol 11

  • Surfacing Artist at SDFX (Company 3 Animation)
    Toronto
    January 2022 - January 2023

    - Adhere to Marvel's guidelines created stylized textures for Assets including characters for Marvel's 'What If?' Season 2 (EP 3, 4, 6)

    - Especially for The Freak, Happy Hogan's Transformation variants, Extra characters and props

    - Created stylized textures and Look Dev for Game 'Free fire : Alvaro: Reignition' Animation short for Props and environments

    - Solving several technical issues by coordinating with other departments

    - Guided and mentored Pipelines to new members of the team